Daniel Fine
Theatre Arts | Dance | Public Digital Arts
Tenure Dossier
3875: Performing with Technology
Develop new course offered for the first time in Spring of 2021
Cross-Listed:
Role:
Professor
Theatre Arts, Dance, Digital Arts
Semesters Taught:
S21
Prerequisites:
None
Description:
Advanced techniques in virtual/online performance with established and new technologies including live cameras, audio, greenscreen, special effects, and controlling digital avatars.
Course Objectives:
1. Understand the basic concepts, theories and practical applications of performing in virtual/online platforms.
2. Develop applied knowledge of creating virtual/online performance.
3. Cite and discuss historical and contemporary artists and companies working in virtual performance.
4. Work collaboratively across disciplines to investigate performance approaches to virtual/online and new modes of storytelling.
5. Develop skills in manipulating digital assets and operating virtual platforms.
6. Operate computer, camera, and sound equipment and virtual platforms.
7. Improve teamwork and communication skills.
8. Critique and evaluate work.
Rationale for Creating this Course:
Associate Professor Paul Kalina, the head of acting, wanted to expand the MFA acting curriculum to include training in digital performance in order to provide students with a skillset for twenty-first century performance opportunities that frequently occur in mediums such as film, TV, animation, Voice Over, emerging internet platforms, motion capture performance, etc. He not only wanted to provide training for actors in performance for these digital mediums, but also to provide students with tools to become creative content producers in these various artforms. I worked closely with Professor Kalina to create a four-course digital arts curriculum, of which this class was designed specifically for the MDA actors.
Note:
The course was originally designed to introduce performers to performing with live cameras and live greenscreen effects onstage, control digital avatars in real-time during live events, and explore performing with emerging technology such as augmented reality, virtual reality and motion capture. Due to Covid-19, the course had to be completely re-imagined for online teaching. I opened the course to graduate designers and choreographers who might benefited from the topic and collaborations.
Towards the Future:
This course is designed to run every three years; the next iteration of this course should be able to return to the original pre-Covid goals.
Enrollment Breakdown by Year/Semester:
ICON:
ICON is an essential tool for all of my courses. You have been included as an observer in all of my ICON courses. On ICON you will find assignments, projects, rubrics, readings, etc. You have access to view this major teaching tool as seen by students per semester. You may be prompted to sign in using your Hawk ID and password.
Note: ICON sites from spring 2017 and earlier cannot be viewed by anyone without admin access. I cannot add observers or change the ICON visibility permissions for any ICON site from spring 2017 or earlier.
Link to: Spring 2021 ICON site
Links to Syllabi Per Semester:
Link to: Spring 2021 Syllabus
Links to Course Evaluations Per Semester:
Link to: Spring 2021 Student Evaluations
copyright 2021