Daniel Fine

Theatre Arts | Dance | Public Digital Arts

Tenure Dossier

3890: Producing and Directing Digital Video

Develop new course offered for the first time in Fall of 2016

Cross-Listed:

Role:

Professor

Theatre Arts, Dance, Intermedia, Digital Arts

Semesters Taught:

F16, S17, F17, S18, F18, F19, F21

Prerequisites:

None

GE:

Engineering Be Creative

Description:

An introduction to the basic concepts, theories and practical applications of digital video production for multiple distribution streams, with a focus on aesthetic and technical principles, that is open to students from any department. The primary focus of the course is for students to develop proficiency in contemporary approaches to digital media production, by understanding the production pipeline, from Ideation to Pre-Production, Production, Post-Production and through to Distribution. Emphasis will be placed on developing skills in writing, producing, directing, shot composition, lighting, location sound recording, non-linear editing and other skills necessary to create a compelling and engaging digital video. Working in groups, students will be assigned practical projects using professional grade media software and hardware.

Course Objectives:

  1. Understand the basic concepts, theories and practical applications of digital video production for multiple distribution streams.
  2. Understand the production pipeline of digital video production.
  3. Develop skills in writing, producing, directing, shot composition, lighting, location sound recording, editing and other skills necessary to create a compelling and engaging digital video.
  4. Operate digital video production gear, including a DSLR camera package, sound package, lighting gear, and grip packages.
  5. Be able to perform basic video editing, compositing and fundamental sound editing.
  6. Develop the organizational skills necessary to successfully produce digital video projects.
  7. Learn how to make digital videos on a small or non-existent budget using guile, guts and problem-solving techniques.
  8. Improve teamwork and communication skills.
  9. Collaborate across disciplines.
  10. Critique and evaluate work.

Rationale for Creating this Course:

Part of five new courses that form the foundation in digital arts for live performance curriculum.

 

Video is ubiquitous in our world. From artistic projects meant for various video distribution outlets to documentation of stage and gallery work, artists of all disciplines often find themselves needing to create video at some point during their careers.

Additionally, this class serves live performance students who integrate digital media into performance by providing a foundation in visual storytelling, production, and manipulation of digital video.

Towards the Future:

In Fall 2022, there will be a TA for the course. In Spring 2022, the TA will teach a new undergraduate 2000 level version of the course to help fulfill demand from students. I will train and supervise the TA(s) so this popular course can be offered every semester to accommodate the demand. Beginning in Spring 2022, I will offer a new section of the course at the 5000 level so that graduate students may still enroll.

Enrollment Breakdown by Year/Semester:

  • Fall 2021 enrollment: 20 of 18 with 3 students on waitlist (19 grads, 1 undergrad)
    • majors: Theatre Arts, Dance, Art, Informatics
    • 12 students are MFA actors, who are required to take this course.
    • This is the second time this course is mandatory in the MFA acting curriculum
  • Fall 2020: On Flex-Leave. Course not offered.
  • Fall 2018 enrollment: 16 of 16 (15 grads, 1 undergrad)
  • majors: Theatre Arts, Intermedia, Computer Science
  • 13 students are MFA actors, who are required to take this course.
  • This is the first time this course is mandatory in the MFA acting curriculum
  • Spring 2018 enrollment: 9 of 16 (3 grads, 6 undergrads)
  • majors: Dance, Theatre Arts, Engineering, Journalism and Mass Communication
  • Fall 2017 enrollment: 18 of 18 (9 grads, 9 undergrads)
  • majors: Dance, Theatre Arts, Communication Studies, Computer Science, Engineering, Art, Industrial Engineering, Cinema
  • Spring 2017 enrollment: 11 of 12 (1 grad, 10 undergrads)
  • majors: Dance, Theatre Arts, Liberal Studies, Computer Science, Engineering, Business, Health and Human Physiology, Cinema
  • Fall 2016 enrollment: 10 of 12 (2 grads, 8 undergrads)
  • majors: Dance, Theatre Arts, Business, English, Cinema

ICON:

ICON is an essential tool for all of my courses. You have been included as an observer in all of my ICON courses. On ICON you will find assignments, projects, rubrics, readings, etc. You have access to view this major teaching tool as seen by students per semester. You may be prompted to sign in using your Hawk ID and password.

 

Note: ICON sites from spring 2017 and earlier cannot be viewed by anyone without admin access. I cannot add observers or change the ICON visibility permissions for any ICON site from spring 2017 or earlier.

Link to: Fall 2021 ICON site

Link to: Fall 2019 ICON site

Link to: Fall 2018 ICON site

Link to: Spring 2018 ICON site

Link to: Fall 2017 ICON site

Links to Syllabi Per Semester:

Link to: Fall 2021 Syllabus

Link to: Fall 2019 Syllabus

Link to: Fall 2018 Syllabus

Link to: Spring 2018 Syllabus

Link to: Fall 2017 Syllabus

Link to: Spring 2017 Syllabus

Link to: Fall 2016 Syllabus

Links to Course Evaluations Per Semester:

Link to: Fall 2019 Student Evaluations

Link to: Fall 2018 Student Evaluations

Link to: Spring 2018 Student Evaluations

Link to: Fall 2017 Student Evaluations

Link to: Spring 2017 Student Evaluations

Link to: Fall 2016 Student Evaluations

Samples of Student Work:

Project: Final Project

Project: Sound

Project: Style

Project: Animation

copyright 2021